Apple recently organized an event for visionOS developers at its headquarters, which has been dubbed a “Cozy WWDC.” The gathering, titled “envision the future,” focused on the creation of 3D immersive content and included sessions on Apple’s development tools like SwiftUI, ARKit, and RealityKit.
The day concluded with a Q&A and mixer, allowing developers to connect and discuss their experiences with the new platform. One attendee remarked on the value of the event, highlighting the opportunity for developers to come together around a shared focus on visionOS.
In February, Apple launched its first virtual reality headset, the Vision Pro, priced at $3,500. Initially available only in the United States, the headset’s distribution expanded to more regions by June. The operating system saw an update to visionOS 2 in September. A key feature of the Vision Pro is its video passthrough capability, which enables users to see their surroundings while using the device, marking a significant advancement in VR technology.
While the Vision Pro introduces unique functionalities, it also parallels several technologies being explored by Meta, such as reverse passthrough and codec avatars. This resemblance suggests that Apple is adopting a development approach similar to Meta’s long-term vision for headsets and augmented reality glasses. The recent developer event reflects Apple’s intention to build upon its immersive technology offerings and create a competitive edge in the market.
The combination of the engaging developer event and consistent content releases indicates Apple’s commitment to fostering a vibrant developer community around visionOS. By providing opportunities for collaboration and innovation, Apple aims to inspire the creation of distinctive applications for its platform. As visionOS continues to grow and evolve, more events like this are likely to take place, reinforcing Apple’s strategy in the expanding world of immersive technologies.
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